Microsoft shook the gaming community this week when it announced “Project Natal”. Natal is a revolutionary device which will transform the way people interact in virtual environments. Instead of using a controller to manipulate the video game, Natal turns your body into one. Sony had something similar to this called the eye toy, but Natal makes the eye toy look obsolete. That’s because Natal transcends beyond that, with its high resolution camera Natal can pick up facial expressions. It also has the ability to understand what you are saying, with its speech recognition software. But what does it all mean for gaming? And are there any applications beside videogames that this technology can be an applied to?
During the press conference Microsoft showed a bunch of tech demos where the camera was applied to obvious applications such as sport games, fighting games and puzzle games. But the true wonder of this technology comes when you combine all of Natal’s strengths such as body, face and speech detection into a single entity. That is the magic of ‘Milo”. Milo is a 12 year old boy made by Peter Molyneux's and his team. Milo is boy living in a virtual environment that can recognize the player by sight, call that player by name, and have a true interactive conversation with whoever is using it all via natal. The boy can see, hear and understand what you are doing. Microsoft claimed that this was infect a real demo and works a lot like it was shown. Watch the video below.
What does this mean for the future of video games? Well as you saw from Milo, it will be a future with smart A.I. that will not only interact with you but also understand how you feel. Combining all these technologies that Natal offers can lead to an A.I. that seems to understand a person and as a result act appropriately. Milo is obviously not a self-aware being but rather just smoke and mirrors in order make you feel like there is a real person behind him. We are not yet at the point to actually have A.I as smart as a human but we are getting there one step at the time. And our current step is “Milo”. Nevertheless Milo is an astonishing application of Natal. And as the result of this technology we will be even more captivated by the wonderful stories experienced in games. This is awesome but are there any other applications for this technology?
The obvious alternative to video games is fitness! The wii fit was a tremendous success around the world, because it got people out of the couch and on their feet. It will be the same story with Natal. Games that help people do cardio, yoga and dance will be tremendously popular with all demographics.
Are there any medical and therapeutic applications for this technology? The answer to that is “YES”. If in fact the camera does what Microsoft claims regarding to it being able to pick up emotions based on your facial reactions then it can be used to help people with Asperger syndrome. Asperger syndrome is an autism spectrum disorder and people with it therefore show significant difficulties in social interactions. Usually these difficulties in social interactions are a result of not being able to understand the other person’s facial expressions. By interacting with applications like Milo, children will be able to practice facial expressions with the A.I and work towards improving social skills. Other therapeutic applications can just as easily be applicable with Natal.











